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Version 0.4

Copyright (c) 2024-2026 René Nicolaus

========
Contents
========
1. Controls
2. Changelog
3. Credits
4. Software Libraries
5. Disclaimer

===========
1. Controls
===========

The default controls are as follows:

Function                          Key

Move / Attack Up                  UP ARROW
Move / Attack Down                DOWN ARROW
Move / Attack Left                LEFT ARROW
Move / Attack Right               RIGHT ARROW
Take                              G
Use                               SPACE BAR
Drop                              D
Character Information             C
Inventory                         I
Toggle Relative Mouse Mode        F2

You can change the controls under "Options" in the main menu.

============
2. Changelog
============

Version 0.4 - 2026-01-18
- Migrated to SDL 3.0 and SDL_mixer 3.0.
- Replaced JSON files with CSON files.
- Replaced BMP file with PNG file.
- Minor improvements to the dynamic music system.
- Fixed a bug where the oldest game messages were saved instead of the latest ones.
- Clamp initial mouse position to window bounds on startup (prevents cursor from starting out of range).
- Added a language selector feature (English & German).
- Added an icon to the game executable.
- Game is now 64-bit only.

Version 0.3 - 2024-11-19
- The game no longer requires the ABGR8888 pixel format.
- Fixed flickering dialogs in the main menu.
- Fixed an in-game rendering issue where the game map was corrupted by the level up dialog.
- Fixed floor numbers in the "You are now on floor #x of the prison complex." messages.
- Added the ability to return to the previous floor. Note: both the previous and next floors are regenerated
with new items and enemies. You will not receive a health bonus when returning to the previous floor, but
you will receive a health bonus when returning to the next floor from a previous one.

Version 0.2 - 2024-08-09
- Fixed a bug where the first mouse click did not work correctly.
- Fixed an issue where the current floor was not reset when starting a new game.
- Fixed a bug where the music volume was not set correctly at the start of the game.
- Fixed a bug where music would play even when it was disabled in the options.
- Fixed a bug where inventory items were not removed after use.
- The current floor is now saved in the save game file.
- The order of inventory items and game messages is now saved in the save game file.
- Added explored areas to the save game file.
- Added additional information explaining why a save game file could not be loaded.

Version 0.1 - 2024-08-08
- Initial release.

==========
3. Credits
==========

Concept, code, graphics, and music by René "Havoc" Nicolaus (https://havoc.de)

=====================
4. Software Libraries
=====================

This game was programmed in C++ using the following software libraries:

- havCSON v0.2 library which is distributed under the terms of the MIT license:
  https://github.com/Havoc7891/havCSON

  Copyright (c) 2025-2026 René Nicolaus. All rights reserved.

  The full text of the MIT license is included in this distribution in "licenses/havCSON_LICENSE.txt".

- Simple DirectMedia Layer (SDL) 3.5.0 library which is distributed under the terms of the zlib license:
  https://libsdl.org

  Copyright (C) 1997-2026 Sam Lantinga. All rights reserved.

  The full text of the zlib license is included in this distribution in "licenses/SDL_LICENSE.txt".

- Simple DirectMedia Layer Mixer (SDL_mixer) 3.1.0 library which is distributed under the terms of the zlib license:
  https://github.com/libsdl-org/SDL_mixer

  Copyright (C) 1997-2026 Sam Lantinga. All rights reserved.

  The full text of the zlib license is included in this distribution in "licenses/SDL_mixer_LICENSE.txt".

=============
5. Disclaimer
=============

This game is freeware. However, all content in this game, such as graphics, music, and text is the
property of René Nicolaus. Distribution (magazine discs, other websites, etc.) is prohibited without
permission from the author (eme@havoc.de). I'm not responsible for any damage that results from the
use of this game.

===========
End of file
===========