This side-scrolling run-and-gun game was initially developed for the Ludum Dare competition #27 (August 2013), centered around the theme "10 Seconds." Although I wasn't able to complete the game within the competition's timeframe, I believed it had enough potential to be finished. As a result, I continued its development, and released a beatable version in October 2013. The original release was developed in C++11 with SDL 1.2. In February 2024, I updated the codebase to C++17 with SDL 2.0.
The first screenshot depicts the final version, while the second showcases the original Ludum Dare iteration.